Mastering Autodesk 3ds Max 2013
Syb-x (September 2012) | ISBN: 1118129717 | PDF | 1008 pages | 41.4 MB
Get professional training in 3ds Max from this Autodesk Official Training Guide
Extremely popular with video game designers as well as architects, 3ds Max offers integrated 3D modeling, animation, rendering, and compositing tools designed to streamline production. If you already have a working knowledge of 3ds Max basics, this official guide will take your skills to the next level. Detailed tutorials cover all the latest features of 3ds Max. From modeling, texturing, animation, and architectural visualization to high-level techniques for film, television, games, and more, this book provides professional-level instruction on 3ds Max.
Those who are proficient in 3ds Max basics can take their 3D animation skills to the next level with this Autodesk Official Training Guide
Offers industry-level training, with diverse tutorials that showcase techniques used in actual animations for games, film, TV, and architectural visualization
Covers modeling, texturing, animation, visual effects, and high-level techniques as well as all the latest features of 3ds Max
Also recommended as a preparation guide to Autodesk抯 3ds Max Associate and Professional exams
Mastering Autodesk 3ds Max will help intermediate to advanced 3ds Max users develop and sharpen their skills in this popular animation and effects software.
From the Back Cover
Boost Your Creativity and Get More out of 3ds Max 2013
If you want to master the premier software package for 3d modeling, texturing, and animation, this Autodesk Official Training Guide will get you there. It features tutorials on Autodesk 3ds Max 2013 that provide you with appropriate skills to produce professional-level presentations of your ideas, from conceptual designs to finished renderings and animations. Once you have mastered those fundamental techniques, you will be equipped to confidently explore and use 3ds Max the way professionals do.
Understanding the 3ds Max 2013 tools, menus, and interface
Drawing shapes with splines and editing objects on levels
Shaping 3ds Max primitives into more complex forms using modifiers
Organizing your work using object names and layers
Creating and adjusting the different light types to emphasize parts of your model
Designing, editing, and using materials to add color, texture, and realism
Importing various types of 2D and 3D data to create more interesting scenes and complex projects
Using mental ray to render photorealistic images and render passes
Easily Link Data from the Revit Family of Products into 3ds Max 2013
Apply Techniques That Are Used in the Real World of 3d Animation and Visual Effects
Work Faster Using the Polygon Modeling and Texturing Toolset
Create Amazing Presentations with Stunning Animations