Rowbyte Plexus 3.0.10 f Adobe After Effects (Win/Mac) | 24.86 MB | 22.15 MB
Plexus is a plug-in designed to bring generative art closer to a non-linear program like After Effects. It lets you create, manipulate and visualize data in a procedural manner. Not only you can render the particles, but also create all sts of interesting relationships between them based on various parameters using lines and triangles. The wkflow f Plexus is very modular allowing you to create truly infinite set of configurations and parameters.
What's New in Plexus 3?
Object based UI
Plexus 3 comes with a tree based Object Panel, that helps you ganize multiple Plexus objects with in the layer. It improves wkflow dramatically and the panel itself is dockable anywhere with in After Effects. It helps you keep track of your Geometry Objects, Effect Objects, Render Objects and Groups by allowing you to select only what you need so no me scrolling through a long Effects Control Window.
Finally. Now along with Depth of Field, you can add Motion Blur to create cinematic animations. You can use either comp settings custom camera shutter values.
A new Sound Effect Object lets you sample a wavefm from a sound layer in AE and apply it to vertex position scale col. You can also Echo the sampled wavefm so that the sound is sampled over time.
The Slicer Object lets you slice through a mesh and create interesting visualizations. It wks best with OBJ meshes and can be used very well along with the instance object.
Render sweeping volumetric beams with seamless rendering. Beams no longer show any overlapping joints. Not only it improves rendering perfmance, but also renders much me accurate cols.
Designed f AE s New Architecture
Plexus 3 was designed from the ground up to take advantage of AE s new multi-threaded architecture introduced in 13.5. That means better suppt f Persistent Caching, better perfmance and the best part, automagically refresh Instances. You can have many nested instances and all the changes are automatically detected. Also, just in case you need to refresh cache, a new button that lets you do that with a single click without affecting caches of other layers.
Depth Map Culling
You can use a Depth Map expted by a 3D program Buena Depth Cue to occlude pixels directly. It helps composite Plexus in 3D scenes with ease.
Improved OBJ Impt
You can now impt OBJ files and file sequences using AE s default file impter, which helps you ganize footage better and collect project files. OBJ Object now also impts nmals and texture co-dinates along with vertex positions and facets.
Collapse Transfms f a nested composition, and Plexus behaves like a native AE composition. It reacts to Camera and lights of the native composition. It allows you to pre-comp Plexus layers and still have the flexibility to animate Camera movements.
Null Object Perfmance
Null Objects have similar perfmance to point lights if you are running the latest version of After Effects. No need to convert Nulls expted from 3D applications to point lights anyme.
Path Object Improvements
Path Object is improved with scaling controls f replication and tessellation f closed paths. Now there is yet another way to create 3D text in After Effects, but make it a little me interesting.
Custom Visibility Settings
You can gradually fade vanish points, lines polys when they get close to the camera far away from the camera. You can also custom hide polygons that face towards away from the camera.
Unified rendering allows all objects to have a common 3D space. It allows points, lines & polys created by multiple objects to intersect with one another in z-space.
You can seamlessly loop noise values f animations. You can cycle through noise evolution and it wks f position, scale & col values.
Plexus is compatible with Adobe After Effects CS5.5, CS6, CC, CC 2014, CC 2015, CC 2015.3.
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