Foundations Of Drawing Cartoon Characters For Animation

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Foundations Of Drawing Cartoon Characters For Animation
Foundations of Drawing Cartoon Characters for Animation
Video: AVC (.mp4) 1280x720 15&30fps | Audio: AAC 48KHz 2ch |
(5h 22m Beginner Aug 31, 2015)


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Learn to draw cartoon characters for classical cel animation, digital animation, comic books, or just for fun. In this course, Dermot O' Connor reviews the basics of character drawing and the principals that underlie effective characters: silhouette, exaggeration, squash and stretch, asymmetry, texture, line weight, and more. Then he focuses on drawing individual body parts-eyes, mouths, hands, and hair-as well as different types of animals, creatures, and objects. Finally, watch Dermot take a drawing from start to finish, creating a memorable character ready for handoff to animators.
Follow along with your favorite illustration program, your Wacom tablet, or paper and pen.
Topics include:
*Drawing gesture and attitude drawings
*Creating thumbnail drawings
*Understanding line of action, negative space, exaggeration, and more
*Drawing eyes and mouths
*Drawing feet and hands
*Drawing animals
*Going from rough sketch to full-color drawing

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Tags: Foundations, Drawing, Cartoon, Characters, Animation

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