CGCookie - Shading Procedural Rocks

Category: Tutorial | Comment: 0

Download Now


CGCookie - Shading Procedural Rocks
CGCookie - Shading Procedural Rocks





In Shading procedural rocks course we'll talk about a generic workflow to create different rock/stone materials. We'll see how to create shaders to simulate peeble stones and how to generate variations about it, then we'll see other examples for different stone materials simulating layering, minerals and scattering. All materials will be created using nested procedural maps as noise, cellular and speckle, everything used inside composite maps with or without masking. Rendering will be done with VRay but materials will use generic workflow to be compatible with all rendering engines.




I recommends Buy premimum account for High speed+parallel downloads!

Rapidgator


Nitroflare



Direct Download


Tags: CGCookie, Shading, Procedural

CGCookie - Shading Procedural Rocks Fast Download via Rapidshare Hotfile Fileserve Filesonic Megaupload, CGCookie - Shading Procedural Rocks Torrents and Emule Download or anything related.
Dear visitor, you went to website as unregistered user.
We encourage you to Register or Login to website under your name.
Information
Members of Guest cannot leave comments.