Production Modeling for Games and 3D Printing in ZBrush and 3ds Max With Walter Carter

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Production Modeling for Games and 3D Printing in ZBrush and 3ds Max With Walter Carter

Production Modeling for Games and 3D Printing in ZBrush and 3ds Max With Walter Carter
Duration: 3hr 42m | Video: h264, yuv420p, 1280x720 30fps | Audio: aac, 44100 Hz, 2 ch | 1.6 GB
Genre: eLearning | Language: English


In this course, we'll learn techniques to model for many formats such as game engines or 3D printing. Along the way, we'll learn about hard surface poly sketching and edge masking to produce a weathered polypainting effect.
After completing this course, you'll have a guideline that'll easily fit into your production pipeline.

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Production Modeling for Games and 3D Printing in ZBrush and 3ds Max With Walter Carter

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Tags: Production, Modeling, Printing, ZBrush, Walter, Carter

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