Uartsy: Intro to CryENGINE

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Uartsy: Intro to CryENGINE
Uartsy: Intro to CryENGINE
3 Modules Project Files Included MP4

Petar gives you a thorough introduction to environment creation in CryEngine. Petar covers how to create assets in external programs like ZBrush and 3Ds Max and import them into CryEngine for use in your own environment.
The 5 most important lessons:
Understand the fundamental workflow of CryENGINE.
Create highly detailed rocks and undergo the process to make it engine ready.
How to produce custom tileable textures by sculpting detail and preforming touch up passes in Photoshop.
Rapidly create environment pieces for CryEngine and understand how to blend textures.
Understand the foliage creation process to produce trees and grass.

Course Outline
Project 1 : Intro to CryENGINE
Learn the basics of working in CryENGINE and create your first asset: a normal mapped rock.
13 Lectures

Project 2 : Creating a Cavern Tunnel for CryENGINE
Learn to create and use tileable textures while create a simple tunnel scene.
7 Lectures

Project 3 : Creating a Tree for CryENGINE
Learn to create complex geometry using 3DS Max for use in the game engine as alpha cards.
5 Lectures

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Tags: Uartsy, CryENGINE

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