V-Ray 3.0 for 3ds Max Essential Training

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V-Ray 3.0 for 3ds Max Essential Training

V-Ray 3.0 for 3ds Max Essential Training with Brian Bradley
Software: 3ds Max, V-Ray | Project Files: Included | Intermediate | updated Feb 02, 2016 | 1.71 GB





Topics include:
  • Using the new UI elements, Quick Settings, and revamped Frame Buffer
  • Understanding color mapping modes
  • Adding V-Ray light types
  • Working with the V-Ray Sun and Sky systems and dome light
  • Using irradiance mapping and light cache
  • Working with diffuse color maps

  • Creating a translucency effect
  • Using the new SSS and skin shaders
  • Ensuring quality with image sampling
  • Working with the adaptive subdivision engine
  • Controlling the physical camera
  • Working with FX tools such as VRayFur and VRayMetaball
  • Stereoscopic 3D rendering
  • Using Render Mask


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Tags: Essential, Training

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