The Art of Game Design - A Book of Lenses, Second Edition - Jesse Schell [pdf]
English | Size: 14.81 MB
Presents 100+ sets of questions, different lenses, f viewing a game's design
Gives readers useful perspectives on how to make better game designs faster
Provides practical instruction on creating wld-class games that will be played again and again
Good game design happens when you view your game from as many perspectives as possible. Written by one of the wld's top game designers, The Art of Game Design presents 100+ sets of questions, different lenses, f viewing a game's design, encompassing diverse fields such as psychology, architecture, music, visual design, film, software engineering, theme park design, mathematics, puzzle design, and anthropology. This Second Edition of a Game Developer Front Line Award winner:
Describes the deepest and most fundamental principles of game design
Demonstrates how tactics used in board, card, and athletic games also wk in top-quality video games
Contains valuable insight from Jesse Schell, the fmer chair of the International Game Developers Association and award-winning designer of Disney online games
The Art of Game Design, Second Edition gives readers useful perspectives on how to make better game designs faster. It provides practical instruction on creating wld-class games that will be played again and again.
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