Unity 5 2D: Combat in an RPG Game
MP4 | Video: AVC 1280x720 | Audio: AAC 48KHz 2ch | Duration: 2h 11m | 429 MB
The hallmark of any popular RPG game is combat. Building on the lessons in the rest of the Unity 5 2D series, these tutials show how to build simple turn-based combat like you would experience in classic RPGs. In the Movement in an RPG Game course, you learned how to move a player in a 2D tile-based map. Here you'll program, trigger, and manage random battles on the map. Auth Jesse Freeman shows how to create pop-up battle ShiChuang, add monsters, and create player and monster attack actions-including evasive maneuvers. When the battle is over, you'll learn to reward the player and clean up f future moves.
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