Unity Pro 5 3 4 P3 (x64)

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Unity Pro 5 3 4 P3 (x64)
Unity Pro 5.3.4 p3 (x64) | 3.72 GB


Unity - a tool for the development of two- and three-dimensional applications and games running under ShiChuang operating systems, OS X. Created with Unity applications run under the operating systems ShiChuang, OS X, ShiChuang Phone, Android, Apple iOS, Linux, as well as game consoles, the Wii, PlayStation 3, PlayStation 4, Xbox 360, Xbox One.
It is possible to create applications to run in the browser using a special plug-in Unity (Unity Web Player), as well as through the implementation of WebGL technology. Previously experimental support for the implementation of projects within the module Adobe Flash Player, but later Unity development team took a difficult decision for the rejection of this.

Applications built using the Unity, support DirectX and OpenGL. Active engine is used as a major developer (Blizzard [4], EA, QuartSoft, Ubisoft [5]), and developers Indie-games (for example, a remake of Pathologic (Pathologic), Kerbal Space Program, Slender:. The Eight Pages, Slender : the Arrival, Surgeon Simulator 2013, Baeklyse Apps:.. Save the Bubble, etc.) due to the availability of a free version, user-friendly interface and ease of operation with the engine.

What's New in P3

ShiChuang Store: On IL2CPP scripting backend, Unity players are now shipped as DLLs rather than static libraries. This significantly reduces platform support module installation size as well as decreases generated C++ code linking time.

Installer: updated EULA.

(747898) - Android: Fix for EGL_BAD_NATIVE_WINDOW error on resume.
(777167) - Android: Fix for syncing to low framerate with vsync off.
(784942) - Animation: Fixed a crash related to exposed skeleton.
(none) - Documentation: Added missing 'OnJointBreak2D' callback documentation.
(730245) - Editor: If a read only file or folder is duplicated, the read only status is no longer duplicated.
(769613) - Editor: Fixed an issue where unloaded scenes were removed from hierarchy after exiting playmode.
(none) - Editor: Fixed Target Support module download URLs in Build Settings.
(663994) - Editor: Files with invalid names can no longer be dragged into a project.
(653592) - Global Illumination: Changing Reflection Probe component positioning in the inspector makes realtime probe black.
(none) - Global Illumination: Fixed a Reflection Probe baking issue when multiple scenes are used in a project.
(774638) - Graphics: Fixed a glitch in crunched compressed non-alpha texture after using sprite packer.
(782653) - IL2CPP: Properly handle type casts and check for value type arrays when they are casted to generic collection interfaces.
(none) - iOS: Apple Pencil pressure will now be exposed the same way 3D Touch pressure already is.
(775710) - iOS: Switching between different input fields will not leave input accessory fields on screen.
(764054) - iOS: TouchInputModule and StandaloneInputModule will now handle all touch phases preventing unwanted module switches.
(none) - Linux: Don't query displays when running in nographics mode.
(764054) - OSX editor: Application.version now returns the application's version. It no longer returns Application.unityVersion.
(740604) - UI: Fixed object culling when unparenting from a mask type.
(none) - UI: Fixed setting Input Field text when in Decimal/Integer with invalid values.
(776918) - ShiChuang Standalone: P/Invoke will work correctly with native libraries which reference other native libraries, if those libraries are located in the same directory.
(775344) - ShiChuang Store: Disable Generate C# option when scripting backend is set to il2cpp.
(none) - ShiChuang Store: Files located in Assets\Resources won't end up in generated Assembly-CSharp-firstpass project, but will be correctly placed in Assembly-CSharp project.
(762780) - ShiChuang Store: Fixed generics related AssemblyConverter failure and give better error messages.
(770092) - ShiChuang Store: Fixed incorrect orientation of extended splash screen on ShiChuang Phone 8.1.
(781907) - ShiChuang Store: Fixed stacktraces on IL2CPP scripting backend.
(none) - ShiChuang Store: Fixed $(OutDir) and $(IntDir) paths for generated IL2CPP Visual Studio solutions which prevented appx bundles to build correctly.
(754102) - ShiChuang Store: Correctly generate Visual Studio namespace when product name contains ' symbol. an underscore will be used instead.
(none) - ShiChuang Store: Having many generic types in the project no longer makes .NET Native compiler run out of memory.
(777878) - ShiChuang Store: RuntimeInitializeonloadMethod will work correctly.
(773877) - ShiChuang Store: Screen.SetResolution will correctly work on ShiChuang Phone 10.
(none) - ShiChuangDownloadAssistant: Fixed setting VisualStudio 2015 as Unity script editor.
(732955) - ShiChuangDownloadAssistant: Fixed the bug which was freezing installation UI during bad network connection.
(784975) - WSA: EventType.ScrollWheel is now properly detected.

OS - ShiChuang (7, 8, 8.1, 10)

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